Judge Dredd RPG First session overview


After recently graduating from 15 years at the Academy of Law the group of Rookie Judges (known as Rooks) were assigned to Sector 321 until the watchful eye of Tac Group Leader O’Reily. A few hours into their patrol they are called into to deal with a civilian riot which turns out to be an armed gang of juves terrorising an open market.
The Rooks show immediately what 15 years in the hardest training programme on earth is worth and put down the ringleaders of the gang and force a surrender of the remainders within a few minutes. Whilst they are sentencing and cuffing the perps to a holding post Judge O’Reily is called away to help with a block war in progress on the other side of the sector.

Whilst waiting for a Catch Wagon to pick up the gang Control calls in a ARV in progress two blocks away. The team are the closest Judges on hand and decide to respond to the call.

The ARV turns out to be a well armed gang from Davis Block holding up the famous Pure Greed Jewellery store in Munroe Block. Tensions have been running high between the two blocks since the opening of the Mega-Munroe mall which has brought a lot of jobs and new things to do for the bored citizens of Munroe block…making Davis block green with envy.

The gang, lead by Marko Shermer, take hostages and barricade themselves in the store. When the Judges arrive they are met with hails of gunfire but no one is hurt. Despite choosing to negotiate and even securing the release of two hostages the Rooks decide to move in (an calculated or uncalculated risk depending on how you see it!) Fortunately aside from several perp fatalities and injuries and minor scratches and scraps for one Judge the hostages are freed and the perps are arrested. The discovery of an explosive device results in a long sentence for the gang leader and reduced sentences for at least one gang member who aided the Rooks.

A nice quiet start to the morning shift in Mega City One!